更多“单选题What must be brought to play games in the game homes?A Tickets.B PaperC Cards.D Money.”相关问题
  • 第1题:

    What is NOT the influence of fans on the performance of a sports team?

    A、They play a big role in team spirit.

    B、The number of fans watching the game will help increase or reduce the team spirit.

    C、Fans give money to support their team.

    D、Fans pray for their team.


    参考答案:CD

  • 第2题:

    Miao Yue usually_______(play) computer games on weekends.


    正确答案:
     38.plays

  • 第3题:

    请阅读Passage 2,完成题:
    A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
    The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
    Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
    Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.

    According to the second paragraph, how does violence relate to playing computer games?
    查看材料

    A.When losing computer games children tend to experience frustration and anger.
    B.Beat-Them-Ups are more popular with children therefore more likely to produce violent behavior.
    C.People who have good hand-eye-coordination tend to be more violent than others.
    D.The violent content in the games gets children addicted to the games.

    答案:A
    解析:
    文章第二段介绍了为什么沉迷于电子游戏会使孩子们产生暴力倾向。作者先将本段内容在开头进行综述,小孩打游戏总是过了头.游戏已经渗透到他们的生活中去。人们担心.孩子们会因为打游戏时间过长而渐渐变得有暴力倾向。尤其是游戏即将失利的时候.玩家就会觉得沮丧.为自己曾经的失误气恼.总想再来一次。作者说,Platforms和Beat.Them.Ups同样会使孩子们感到失利后的沮丧,对应A项说法。B项“Beat—Them.Ups更受欢迎,因此更容易激发暴力行为”是错误的。C项“手眼协调的人更容易有暴力倾向”.文章并没有相关内容。D项“游戏中的暴力内容使得孩子们沉迷于游戏中”.文章也没有这样的说法。

  • 第4题:

    请阅读Passage 2,完成题:
    A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
    The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
    Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
    Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.

    What does "unscathed" (Para. 1) probably mean?
    查看材料

    A.unsettled
    B.unbeaten
    C.unharmed
    D.unhappy

    答案:C
    解析:
    unscathed出现在文章第一段最后一句“In many ways this violence can be compared to violence within children’S cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.”即从很多方面来说,可以把电子游戏里的暴力和卡通片里的暴力比较:卡通片中的人物被击中脑袋。或者从悬崖上掉下去,也可以毫发无损地走开。unsettled“(问题、争论等)未解决的,动荡的”。unbeaten"战无不胜的,未被击败的”,unharmed“未受伤的,未受损害的”,unhappy“不快乐的。不幸福的”,只有C项与unscathed的意思相近。

  • 第5题:

    共用题干
    Benefits of Playing Games

    1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.
    2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).
    3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.
    4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.
    5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.
    6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.

    Children play games that prepare them for work they will do as_______.
    A:hope
    B:cooperating
    C:brave
    D:coordination
    E:grown-ups
    F:competition

    答案:E
    解析:
    第2段通过例举跳绳和捉迷藏的游戏,来说明这些游戏使得孩子们懂得日后生活中的一些规则。因此本段段意为游戏是如何影响孩子们的生活的。
    第3段开头第一句便说明孩子们的许多游戏都具有实践性的意义。
    第4段第一句话便说明许多运动可以提升国家或地区的自豪感。接下来举了奥运会的例子来说明这一点。
    本段通过举足球的例子,来说明足球可以使人们变得更团结。
    通过文章第2段最后一句话可知,跳绳和捉迷藏可以使孩子们学习到轮流和合作的规则。
    第3段第二句话提到,世界各地的孩子们通过玩游戏可以为他们成人后的工作做好准备。
    第3段最后一句提到,沙特阿拉伯的游戏可以训练孩子们在打猎时的手眼协调能力。
    根据第5段,一个加利福尼亚的足球运动员发明了通过足球传播希望的方式。

  • 第6题:

    共用题干
    Benefits of Playing Games

    1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.
    2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).
    3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.
    4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.
    5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.
    6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.

    Saudi Arabian game called bones sharpens the hand-eye ________needed in hunting.
    A:hope
    B:cooperating
    C:brave
    D:coordination
    E:grown-ups
    F:competition

    答案:D
    解析:
    第2段通过例举跳绳和捉迷藏的游戏,来说明这些游戏使得孩子们懂得日后生活中的一些规则。因此本段段意为游戏是如何影响孩子们的生活的。
    第3段开头第一句便说明孩子们的许多游戏都具有实践性的意义。
    第4段第一句话便说明许多运动可以提升国家或地区的自豪感。接下来举了奥运会的例子来说明这一点。
    本段通过举足球的例子,来说明足球可以使人们变得更团结。
    通过文章第2段最后一句话可知,跳绳和捉迷藏可以使孩子们学习到轮流和合作的规则。
    第3段第二句话提到,世界各地的孩子们通过玩游戏可以为他们成人后的工作做好准备。
    第3段最后一句提到,沙特阿拉伯的游戏可以训练孩子们在打猎时的手眼协调能力。
    根据第5段,一个加利福尼亚的足球运动员发明了通过足球传播希望的方式。

  • 第7题:

    You implement Parental Controls game restrictions for your child on your computer. You select the TEEN rating game restriction.  Your child is still able to run some inappropriate games.  You need to prevent access to all inappropriate games.  What should you do? ()

    • A、Configure the Game Restrictions parental control to disallow games that are not rated.
    • B、Configure the Game Restrictions parental control to block games that have intense violence. 
    • C、Configure Windows Defender to remove high alert items.
    • D、Configure Microsoft Internet Explorer in Protected Mode.

    正确答案:A

  • 第8题:

    单选题
    搜索命令+computer+adventure+games,翻译过来是()。
    A

    computer(AND)adventure(AND)games

    B

    computer(OR)adventure(OR)games

    C

    computer(AND)game(NOT)adventure


    正确答案: B
    解析: 暂无解析

  • 第9题:

    填空题
    What must the applicants do to meet the demands of the 2008 Olympic Games?Contribute sufficient funds, products, and ____.

    正确答案: related services
    解析:
    细节题。本题考查申请者的基本条件。从文章中间的条款 “Applicants must be able to contribute sufficient funds, products and related services”可知,申请人必须能够有足够的资金保障,产品和相关服务。此处应填related services。

  • 第10题:

    单选题
    What is the main idea of this selection?
    A

    The Luther Burbank High School basketball team won the scrimmage and game with Winston Churchill High.

    B

    The failure to respond to an insult at a basketball game in his youth still haunts the writer.

    C

    Race and class problems often emerge at basketball games.

    D

    Don’t try to mix with other racial or cultural groups.


    正确答案: C
    解析:
    该片篇节选作者主要讲述自己年轻时候所在球队受到白人球队的一次侮辱,时至今日那件事情仍让作者耿耿于怀,文章最后一句话更是点明主旨,作者指出如果是现在自己一定会挺身而去把当时对方扔来的那袋油炸玉米片踩在脚下。

  • 第11题:

    单选题
    What is the passage mainly about?
    A

    Game houses have a bad effect on young boys.

    B

    More and more small shops have been made into game houses.

    C

    Young boys spend a lot of money playing computer games.

    D

    People play games better after trying again and again.


    正确答案: A
    解析:
    通读全文可知,本文主要讲的是电脑游戏对年轻的男孩子的影响。由于人的赌博心理,慢慢地电脑游戏会影响他们的生活,学习等。故选项A正确。

  • 第12题:

    单选题
    You have just reinstalled a VIP 6-80 in a Cisco 7500 Series router. What must you do to bring up the port adapter interfaces?()
    A

    All interfaces are online by default once the VIP is up and running normally.

    B

    All interfaces must be manually brought online, even those previously configured.

    C

    The previous VIP configuration must be reloaded to bring interfaces online.

    D

    Any interfaces not previously configured must be manually configured and brought online.


    正确答案: A
    解析: 暂无解析

  • 第13题:

    30.They like to ________,too.

    A. play games

    B. watch TV

    C. play sports

    D. watch soccer games


    正确答案:D
    30.D【解析】由第三自然段末两句可知。

  • 第14题:

    请阅读Passage 2,完成题:
    A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
    The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
    Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
    Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.

    What is the topic of this article?
    查看材料

    A.How does playing computer games affect the level of violence in children.
    B.There is no difference between Platform games and 'Beat-Them-Ups'.
    C.How to control anger while playing computer games.
    D.How to make children spend less time on computer games.

    答案:A
    解析:
    作者开头就说“A big focus of the criticism of computer games has concerned the content of
    the games being played.”即计算机游戏的内容遭到很多非议。第二段开头.作者又用这样的话引出下文.“Controversy has occurred in part because of the intensity of the game play,which is said to spill over into children’s everyday lives.There are WOrl3es that children are becoming more violent and aggressive after prolonged exposure to these games.”即计算机游戏引起争议.有部分原因是因为小孩打游戏总是过了头.游戏已经渗透到他们生活中去。人们担心,孩子们会因为打游戏时间过长而渐渐变得有暴力倾向。第三段开头.作者说“Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality”即对计算机游戏暴力的一些担心来自于孩子无法辨别虚拟世界和现实世界。可见.本文的主旨是讨论计算机游戏给孩子们带来暴力影响的问题.

  • 第15题:

    请阅读Passage 2,完成题:
    A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres.
    The two genres most popular with the children I interviewed were'Plafformers' and 'Beat-them-ups'. Platform games such as Sonic and Super Mario involve leaping from platform to platform,avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children's cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
    Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children's everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive 'yells' at the screen. It is not only the'Beat-them-up' games which produce this aggression; platform games are just as frustrating when the characters lose all their'lives' and'die' just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words'Game over' appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming'addictive': the player is determined not to make the same mistake again and to have'one last go' in the hope of doing better next time.
    Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.

    Which of the following games is supposed to contain violent content?
    查看材料

    A.Sonic.
    B.Super Mario.
    C.Platformer.
    D.Beat-Them-Up.

    答案:D
    解析:
    文章第一段介绍了两类主要的电子游戏:Platformers和Bea.Them.Ups。前者包括索尼克和超级玛丽游戏。后者是打游戏者作为游戏中的卡通人物的单人独斗类游戏.后者一般被认为有暴力内容。关键句为“Beat.them.ups are the games which have caused coneerll over their violent content.”

  • 第16题:

    共用题干
    Benefits of Playing Games

    1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.
    2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).
    3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.
    4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.
    5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.
    6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.

    Paragraph 5_______
    A:What Is the Meaning of Games in National or Local Level?
    B:Why Games Can Have Practical Side?
    C:Why Parents Should Support Their Children to Play Games?
    D:How Games Influence Children's Lives?
    E:What Should You Think About Before Playing?
    F: What Soccer Can Bring to People?

    答案:F
    解析:
    第2段通过例举跳绳和捉迷藏的游戏,来说明这些游戏使得孩子们懂得日后生活中的一些规则。因此本段段意为游戏是如何影响孩子们的生活的。
    第3段开头第一句便说明孩子们的许多游戏都具有实践性的意义。
    第4段第一句话便说明许多运动可以提升国家或地区的自豪感。接下来举了奥运会的例子来说明这一点。
    本段通过举足球的例子,来说明足球可以使人们变得更团结。
    通过文章第2段最后一句话可知,跳绳和捉迷藏可以使孩子们学习到轮流和合作的规则。
    第3段第二句话提到,世界各地的孩子们通过玩游戏可以为他们成人后的工作做好准备。
    第3段最后一句提到,沙特阿拉伯的游戏可以训练孩子们在打猎时的手眼协调能力。
    根据第5段,一个加利福尼亚的足球运动员发明了通过足球传播希望的方式。

  • 第17题:

    共用题干
    Benefits of Playing Games

    1.Why play games?Because they are fun,and have more benefits.Following the rules…planning your next move…acting as a team member…these are all"game"ideas that you will come across throughout your life.
    2.Think about some of the games you played as a young child,such as rope-jumping and hide-and-seek.Such games are entertaining and fun.But perhaps more importantly,they translate life into exciting dramas that teach children some of the basic rules they will be expected to follow the rest of their lives,such as taking turns and cooperating(合作).
    3.Many children's games have a practical side.Children around the world play games that prepare them for work they will do as grown-ups.For instance,some Saudi Arabian children play a game called bones,which sharpens the hand-eye coordination(协调)needed in hunting.
    4.Many sports encourage national or local pride.The most famous games of all,the Olympic Games,bring athletes from around the world together to take part in friendly competition.People who are watching the event and waving flags know that a gold medal is a win for an entire country,not just the athlete who earned it. For countries experiencing natural disasters or war,an Olympic win can mean so much.
    5.Sports are also an event that unites people.Soccer is the most popular sport in the world. People on all continents play it一some for fun and some for a living. Nicolette Iribarne,a Californian soccer player,has discovered a way to spread hope through soccer. He created a foundation to provide poor children with not only soccer balls but also a promising future.
    6.Next time you play your favorite game or sport,think about why you enjoy it,what skills are needed,and whether these skills will help you in other aspects of your life.

    Through soccer a Californian soccer player has discovered a way to spread_______.
    A:hope
    B:cooperating
    C:brave
    D:coordination
    E:grown-ups
    F:competition

    答案:A
    解析:
    第2段通过例举跳绳和捉迷藏的游戏,来说明这些游戏使得孩子们懂得日后生活中的一些规则。因此本段段意为游戏是如何影响孩子们的生活的。
    第3段开头第一句便说明孩子们的许多游戏都具有实践性的意义。
    第4段第一句话便说明许多运动可以提升国家或地区的自豪感。接下来举了奥运会的例子来说明这一点。
    本段通过举足球的例子,来说明足球可以使人们变得更团结。
    通过文章第2段最后一句话可知,跳绳和捉迷藏可以使孩子们学习到轮流和合作的规则。
    第3段第二句话提到,世界各地的孩子们通过玩游戏可以为他们成人后的工作做好准备。
    第3段最后一句提到,沙特阿拉伯的游戏可以训练孩子们在打猎时的手眼协调能力。
    根据第5段,一个加利福尼亚的足球运动员发明了通过足球传播希望的方式。

  • 第18题:

    You have just reinstalled a VIP 6-80 in a Cisco 7500 Series router. What must you do to bring up the port adapter interfaces?()

    • A、All interfaces are online by default once the VIP is up and running normally.
    • B、All interfaces must be manually brought online, even those previously configured.
    • C、The previous VIP configuration must be reloaded to bring interfaces online.
    • D、Any interfaces not previously configured must be manually configured and brought online.

    正确答案:D

  • 第19题:

    单选题
    Generally speaking, men play ball games much better than women because ______.
    A

    men play ball games more often than women

    B

    men love ball games more than women do

    C

    men’s hand and eye movements are quicker in response

    D

    men have a smaller number of nerves in their brains than women


    正确答案: B
    解析:
    录音中提到“Boys also are generally faster in response than girls of hand and eye movements in ball games”,意思是:通常情况下,男孩子在球类运动中手眼运动反应比女孩子快,所以选项C的表述符合原文意思。

  • 第20题:

    单选题
    What must be brought to play games in the game homes?
    A

    Tickets.

    B

    Paper

    C

    Cards.

    D

    Money.


    正确答案: C
    解析:
    根据第二段“In the computer game houses, people spend a lot of money competing”,可知选项D正确。

  • 第21题:

    单选题
    搜索命令computer adventure games,翻译过来是()。
    A

    computer(AND)adventure(AND)games

    B

    computer(OR)adventure(OR)games

    C

    computer(AND)game(NOT)adventure


    正确答案: A
    解析: 暂无解析

  • 第22题:

    单选题
    You implement Parental Controls game restrictions for your child on your computer. You select the TEEN rating game restriction.  Your child is still able to run some inappropriate games.  You need to prevent access to all inappropriate games.  What should you do? ()
    A

    Configure the Game Restrictions parental control to disallow games that are not rated.

    B

    Configure the Game Restrictions parental control to block games that have intense violence. 

    C

    Configure Windows Defender to remove high alert items.

    D

    Configure Microsoft Internet Explorer in Protected Mode.


    正确答案: D
    解析: 暂无解析

  • 第23题:

    单选题
    From the passage, we may conclude that the writer is _____.
    A

    one of the organizers of the game for the disabled

    B

    a disabled person who once took part in the games

    C

    against holding the games for the disabled

    D

    in favor of holding the games for the disabled


    正确答案: A
    解析:
    最后一段首句作者提到了残疾人运动会发挥的巨大作用,可见作者对残运会是持支持态度的。

  • 第24题:

    单选题
    If there are 25 more games to play in the season, how many more games must the team win to end up winning 60% of the games?
    A

    15

    B

    16

    C

    18

    D

    20

    E

    21


    正确答案: B
    解析:
    To win 60% of all the games, the team must win 30 out of 50. 30-12=18. So it must win l8 games out of the next 25 games.