are harmful to children that contain violent imagery
containing violent imagery are harmful to children
that contain violent imagery that harms children
containing violent imagery that are harmful to children
harmful to children containing violent imagery
第1题:
第2题:
第3题:
第4题:
第5题:
第6题:
They were originally intended to be children's stories.
Generally speaking, the tales that have endured can help children deal with the challenges life bring to them.
A large number of the tales made it to the modem age.
They are less violent than the children's stories being written today.
第7题:
第8题:
The kinds of excuses children give for harmful acts they commit
The age at which children begin to discriminate between intentional and unintentional harm
The intentions children have in perpetrating harm
The circumstances under which children punish harmful acts
第9题:
adding character judgments
making the tales much longer
deleting the violent scenes
polishing up the language
第10题:
对
错
第11题:
parents are strongly opposed to children watching TV
a cartoon program is not harmful if it is not real
children may imitate what they have seen on television
the quality of children’s programs is not the parents’ main concern
第12题:
Papagayo
fall wind
foehn
williwaw
第13题:
第14题:
第15题:
第16题:
第17题:
非自然死亡(unnatural death)/暴力死亡(violent death)
第18题:
The Dark Side of Computer Games
Computer Games—Advantages and Disadvantages
The Development of Violent Computer Games
A Study on the Influence of Computer Games
第19题:
Cold fronts are more violent and of shorter duration
Cold fronts are milder and last longer
They are very similar with the exception of wind direction
Warm fronts are more violent and of longer duration
第20题:
Snow
Freezing Rain
Hail
Sleet
第21题:
Tehuan tepecer
Papagayo
Norther
Pampero
第22题:
appeal
failure
objection
support
第23题:
The same survey was conducted in a neighboring town with similar results.
Playing violent video games keeps violent teenagers at home and prevents them from engaging in publicly aggressive behavior.
The survey used a standard question format that did not allow students to produce responses that could not be interpreted incorrectly.
Students who play violent video games often have a history of behavioral issues leading back to early childhood.
The survey was given over a period of days to ensure that all students attending the high school would participate.